Potential Energy Calculator
Find the gravitational potential energy of an object at a given height. Uses the formula PE = mgh where m is mass, g is gravitational acceleration, and h is height above a reference point.
Gravitational potential energy (PE) is the energy stored in an object because of its height above a reference point. Lift a box up, and you've added energy to it — energy that can be released as kinetic energy when the box falls. The formula PE = mgh captures this simply: heavier objects have more PE, higher objects have more PE, and stronger gravity (a different planet) gives more PE.
PE is a relative quantity — it depends on what reference height you choose. A 1 kg book on a 1 m shelf has 9.81 J of PE relative to the floor, but 88 J of PE relative to the basement 8 m below. Physics works regardless of reference choice; only differences in PE (which produce work and kinetic energy) matter.
Together with kinetic energy, gravitational PE forms the basis of mechanical energy conservation in classical mechanics. Drop the book and PE converts to KE as it falls; the impact velocity follows from ½mv² = mgh → v = √(2gh). This back-and-forth between PE and KE explains pendulums (high PE at the swing's top, max KE at the bottom), roller coasters (PE at the top of the first hill provides KE for the whole ride), hydroelectric dams (water's PE drives turbines), and countless other systems.
The PE = mgh formula is a near-Earth approximation. At larger scales, gravitational PE is U = −GMm/r — negative because work is needed to separate the object from the central body. Only at small heights relative to Earth's radius does this simplify to the familiar linear form.
Common applications: roller coaster design, dam and hydroelectric calculations, falling-object analysis, energy storage (pumped hydro, lifted weights), drop-test engineering, and any physics problem involving height changes.
Inputs
Earth: 9.81, Moon: 1.62, Mars: 3.72
Results
Potential Energy
490.5 J
Energy (kJ)
0.491 kJ
Impact Velocity
9.90 m/s
Potential Energy Results
| Parameter | Value |
|---|---|
| Mass | 10.00 kg (22.05 lbs) |
| Height | 5.00 m (16.40 ft) |
| Gravity | 9.81 m/s² |
| Potential Energy | 490.5 J |
| Energy (kJ) | 0.4905 kJ |
| Energy (calories) | 117.23 cal |
| Velocity at Ground | 9.90 m/s (if dropped) |
| Formula | PE = mgh |
Formula
How to use this calculator
- Enter mass in kg.
- Enter height above reference point in meters.
- Enter gravity (default 9.81 m/s² for Earth surface).
- Calculator returns potential energy in joules.
- For drops, this PE equals KE at the bottom (ignoring friction).
- Convert: 1 kJ = 1,000 J; 1 kWh = 3.6 × 10⁶ J.
Worked examples
Roller coaster first hill
**Scenario:** A 500 kg roller coaster car at the top of a 60 m first hill. Energy and bottom speed (no friction)? **Calculation:** PE = 500 × 9.81 × 60 = 294,300 J ≈ 294 kJ. Speed at bottom: v = √(2 × 9.81 × 60) = √1,177 ≈ 34.3 m/s = 124 km/h (77 mph). **Result:** ~34 m/s at bottom, ideal. Real coasters lose ~15-20% to friction → ~30-32 m/s actual. First hill must be tallest because it provides all the energy; subsequent hills must be lower to ensure the train makes it over.
Pumped hydro storage
**Scenario:** A pumped hydro plant lifts 10,000 m³ of water 300 m. Energy stored? **Calculation:** PE = 10⁷ kg × 9.81 × 300 = 2.94 × 10¹⁰ J. Convert: 2.94 × 10¹⁰ / 3.6 × 10⁶ ≈ 8,175 kWh. **Result:** ~8.2 MWh storage — about 200-300 typical EV batteries. Real plants like Bath County (Virginia) store ~24 GWh — equivalent to ~600,000 EV batteries. Grid-scale efficiency: 70-85% round-trip.
Climbing potential
**Scenario:** 70 kg hiker climbs from 1,000 m to 2,500 m elevation. Minimum energy used? **Calculation:** PE = 70 × 9.81 × 1,500 = 1,030,050 J ≈ 1.03 MJ. Convert to nutritional calories: 1.03e6 / 4,184 ≈ 246 kcal. **Result:** ~246 calories of physical work just lifting yourself. Real metabolism much higher (~600-1,000 kcal/hr for moderate hiking) — most energy goes to maintaining body temperature, biomechanical inefficiency, and breathing in thin air. PE calculation gives a hard floor.
When to use this calculator
**Use gravitational PE for:**
- **Roller coaster and ride design**: hill heights and energy budgets. - **Hydroelectric power**: storage and generation calculations. - **Pumped storage**: grid-scale energy storage. - **Falling object analysis**: terminal velocity, impact energy. - **Mountain rescue**: rappelling, lifting weights, rope systems. - **Construction**: crane work, lifting calculations. - **Aerospace**: launch energy, orbital insertion. - **Geology**: landslide energy, glacier flow.
**When to use full formula (−GMm/r):**
- High altitudes (rockets, space). - Other planets at varying altitudes. - Trajectory calculations beyond Earth's vicinity. - When height is comparable to Earth's radius (~6,371 km).
For everyday heights (< ~10 km), PE = mgh is accurate enough.
**Energy conservation problems:**
Total mechanical energy E = KE + PE = constant (no friction).
For any two points in a frictionless system: KE₁ + PE₁ = KE₂ + PE₂ ½mv₁² + mgh₁ = ½mv₂² + mgh₂
This lets you find velocities at any point given heights, or vice versa.
**With friction:**
E_final = E_initial − W_friction
Friction does negative work, converting mechanical energy to heat.
**Common applications:**
- **Hydroelectric**: world's largest renewable source (~16% of global electricity). - **Pumped hydro storage**: 95% of grid storage capacity worldwide. - **Roller coasters**: design for safe energy return. - **Bungee jumping**: PE → KE → elastic PE → KE → ... - **Trebuchets**: counterweight PE → projectile KE. - **Clocks (pendulum)**: PE swings between bob heights. - **Lifts and elevators**: PE work to lift people.
**Energy storage comparison:**
| Method | Energy density | |---|---| | Lifted mass (mgh, 10 m) | 0.027 Wh/kg | | Lifted mass (1 km) | 2.7 Wh/kg | | Compressed air | ~5 Wh/kg | | Lithium-ion battery | 100-265 Wh/kg | | Gasoline | 12,800 Wh/kg | | Hydrogen (liquid) | 33,000 Wh/kg | | Uranium-235 (fission) | 22 million Wh/kg | | Matter-antimatter | 25 billion Wh/kg |
Gravitational PE is energy-poor per kg, but cheap (water, dirt). Why hydropower is cheap and abundant where geography allows.
**Software:**
- **AutoCAD Civil 3D**: cut/fill calculations. - **HEC-RAS**: hydraulic modeling. - **HOMER**: renewable energy planning. - **Python/MATLAB**: custom analysis.
**Pitfalls:**
- **Reference frame**: PE depends on chosen zero. Differences matter; absolutes don't. - **Using mgh at large altitudes**: error grows with h/R_Earth. - **Ignoring friction**: real systems lose energy. - **Forgetting that g changes**: 0.3% per 10 km altitude. - **Mixing units**: J vs kJ vs kWh vs cal vs Btu. - **Calculating sign**: positive when above reference, negative below. - **Confusing weight with mass**: weight depends on g, mass doesn't.
Common mistakes to avoid
- Choosing inconsistent reference heights for different parts of a problem.
- Using PE = mgh at altitudes where g varies significantly.
- Ignoring frictional losses in energy conservation problems.
- Mixing units (J vs kJ vs Wh vs cal).
- Forgetting PE is relative — only differences are physically meaningful.
- Confusing weight (force, mg) with mass (matter, kg).
- Using wrong g for different planets or altitudes.
- Adding PE to systems incorrectly (e.g., counting same height twice).